Behind the Scenes of the Fallout Universe, Gaming’s Most Unexpected TV Hit

The Fallout TV series has come back to streaming services, and it's fair to say that fans were pleasantly surprised by the caliber of its debut season. By depicting the atomic-age, nuclear-ravaged United States through the perspectives of three separate characters, it succeeded in capturing multiple facets of the gamer's experience.

We followed vault-dweller Lucy, striving to do the right thing and finding that the wasteland made that very difficult; Brotherhood initiate Max, the militant faction initiate, who begins to question his cult's leadership and causes significant chaos in mechanized battle suit; and the Ghoul, a standout performance who has completely shed any sense of morality out in the irradiated wilderness.

Building Anticipation for Season Two

The debut season's finale disclosed crucial details about the culprits behind the nuclear war that sealed a group of people in bomb-proof bunkers for centuries. It also raised plenty of questions open for the second season – and, this time, anticipations are significantly higher.

“We'd gladly accept ‘not terrible’ – let’s get that on a poster,” remarks one of the series creators.

“Starting the initial season, people were like, ‘Just don't mess it up’,” adds the game director. “We are thrilled with the response to the show, so this time people are bringing more enthusiasm and altered expectations.”

The Mojave Beckons for the Next Installment

The second season is taking place in New Vegas, the backdrop of the 2010’s game Fallout: New Vegas, which is frequently celebrated for having the most compelling narratives and cast in the franchise, despite the fact that it was technically flawed at launch.

“It embodies a sun-baked feel, a Southwestern essence, that’s so essential to that game,” says the co-creator. “That dusty, blasted-out Route 66 vibe of the game is so much enjoyable to bring into the show.”

In the series narrative, a significant amount of time has passed since the events of the New Vegas game by the time the characters arrive there. Nevertheless, the creators suggest that it acknowledges the gamer's experience.

The Importance of Physical Sets

The Fallout TV series is praised for its physical authenticity – its production team ensured real props and locations were constructed, mirroring the makeshift nature of the outposts in the games.

“As a sci-fi fan, so many shows I watch, I’m aware that they’re all filmed against a blue screen,” observes another of the showrunners. “The primary goal of an translation, especially of a video game, is to appear as if it’s real.”

In fact, pretty much each creature you see on-screen is real, even the infamously terrifying irradiated monsters known as the apex predators. In the show, they are portrayed by animatronics, and were apparently quite terrifying up close.

A Labor of Love

The Fallout series resonates because it is crafted by accomplished storytellers who are also passionate gamers, in collaboration with the original creators behind the video games. This mutual respect for the universe is apparent in the final product.

The new batch of episodes is being released on a weekly basis rather than as a full-season drop, offering a different experience from the initial release. This format will foster a different audience reaction, a dynamic the creators themselves are eager to engage with.

“It's richer, it’s more expansive, it’s wittier, it has a lot of revelations,” says the game director. “I am excited to seeing what people think.”

Steven Morrison
Steven Morrison

Lena is a seasoned mountaineer and outdoor writer with over 15 years of experience scaling peaks across Europe and Asia.